

It's no longer fair to say Daggerfall Unity "isn't playable yet", that's not even close to accurate anymore.

It's true this game still has a distance to travel (spell system is next major journey) but this is a huge milestone in the project's life cycle.

I've spent the last couple of months playing through the story quest, building out engine support, and fixing all the major bugs I could find. That's right! The main story quest in Daggerfall Unity is now completely playable from start to end. Daggerfall Unity Now Playable Start to End
